Sabotage
You live in an imaginary WWII dictatorship. At first you can only go from Home to work and back. But as time passes, you find ways to sabotage your environment, on a very low scale level. But you'd better be discrete...
The game will be using real WWII posters, maps and its storyline will be driven by facts from WWII dictatorships. The historian Ryan Stackhouse will be guiding the process of making the game and providing real elements and stories.
VERY VERY EARLY PROTOTYPE (Few hours of work)
Status | Released |
Platforms | HTML5 |
Author | Hadrien Basch - Game Designer |
Genre | Interactive Fiction |
Made with | Twine |
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